Every claim on this site rests on testing we actually did. Here is the full process, step by step, so you know exactly what stands behind our download button and our scores.
Real Phones, Not Emulators
We test on physical Android phones covering a spread of ages and price tiers: a current mid-ranger, an older budget phone, and one flagship. Emulators hide exactly the problems players hit, like heat throttling and touch latency, so we do not use them for verdicts.
Install Audit
Each build is downloaded from the same link you get, and we verify the file size matches before installing. We log every permission prompt during install and flag anything a game of this type should not need. A build that asks for contacts or SMS access never reaches the download page.
Gameplay Hours
Our reviewer plays through the available content the way a player would: learning the controls, pushing for better times, trying the shop, and noting where the fun holds and where it sags. For Fart Together that meant hours of river runs across the full course list, because personal bests do not chase themselves.
Performance and Battery
We watch frame rates on the weakest test phone, check heat buildup during long sessions, and monitor background battery and data use after playing. A game that cooks phones or phones home gets called out, whatever its review score.
How Scores Are Decided
Scores weigh fun first, then fairness of difficulty, performance on modest hardware, honesty of monetization, and overall polish. A cosmetic-only shop and offline play earn real credit; aggressive ads or pay-to-win mechanics lose it. The reviewer writes the verdict, and no advertiser sees it first.
Re-testing on Updates
New builds go through the same process before they replace the old download. If an update regresses performance or adds hostile monetization, we say so on the download page and in the relevant guides.